Guides

Getting Started in +1 Katana Evolution

Join the group, claim RELEASE and COOKED, clear Stage 1, bank one Win, and leave Rebirth alone.

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Getting Started

+1 Katana Evolution dropped on Roblox on 11 June 2026 as a free incremental simulator from Gatto vs Denis / GattoHoldings. You join a 12-player server, but the loop is solo: swing for power, clear a stage, step on a GET +1 WIN pad, spend Wins, watch the purple evolve bar, and only later rebirth. This page is the first 30 minutes. If a button name is unclear, jump to Controls and HUD and come back.

Minute 0–5: group, then codes

Do not swing yet. Open the Gatto vs Denis community from the community links page and join group 129736655. Codes fail silently if you skip this. Then follow how to redeem: the X/Twitter icon in the top-right HUD, exact paste, Redeem. September 2026 strings are RELEASE (10K Wins) and COOKED (50K Damage plus 1 Level). They are case-sensitive. Confirm amounts on the Codes Hub and the rewards list before you spend anything.

COOKED is a damage-and-level bump so Stage 1 dies faster. RELEASE is a Wins dump. That dump is not a signal to skip maps. Spend it using How to Get Wins after you have felt one real pad drop.

Minute 5–15: Stage 1 with the bamboo katana

You spawn with a bamboo katana. Stage 1 is rookies. Swing or click to add power. Damage and Speed sit on the HUD; Level/XP ticks as packs drop. The in-game Auto Click toggle is enough on PC and mobile — you do not need an external macro for this window. Circle-strafe around the pack so you are not standing in the middle of four rookies who still have health.

When the last rookie is down, look for the GET +1 WIN pad. Step on it. That is the first real income of the run, separate from codes. One Win is the price of the wooden sword. Buy that blade before you window-shop fire or purple katanas you cannot afford and cannot justify. Bamboo is the tutorial stick; wooden is the first spend that matters. Later fire and purple blades persist through rebirth, which is why you do not reset to “try a different sword.”

If Stage 1 still feels sticky after COOKED, buy click upgrades from Store instead of a flashy blade. The HUD also shows +1 LEVEL, +100K, +1M, and +10M buttons plus Watch Ad x2. Ads are optional doubles, not a required paywall. Passes exist (Starter Pack around 72 Robux, x2 Damage, x2 Wins around 240 Robux, +10 Speed) but this guide assumes free-to-play. The game is already released and playable without them.

Minute 15–25: HUD tour without spending your future

Open each of the four main panels once so you stop hunting for them mid-fight:

  • Store — click upgrades and katana purchases for Wins.
  • Rebirth — multipliers. Leave it closed until you have read How to Rebirth.
  • Teleport — stage hops. You still need the damage to live there; teleport is not a skip.
  • Inventory — blades and pets you already own.

Damage is the number that must match the next gate. Speed is how fast you close distance and circle. Level/XP feeds the purple evolve bar later; you do not need to understand evolve on minute 20. Full stage numbers live on the Stages Walkthrough: Stage 2 wants about 300 damage, Stage 3 about 5,000, Stage 5 lists 30,444 recommended. If you are still on bamboo-plus-wooden, you are not going to Stage 5.

Hatch only if an egg is already in reach. Odds are roughly Rare 40%, Epic 50%, Legendary 10%, Secret 0.20%, with Common and Uncommon still in the pool. Equip Best in Inventory if the game offers it. Do not stall the first half-hour hoping for the Secret pink horned pet.

Minute 25–30: when you must not rebirth

The Rebirth button lights up earlier than it should be pressed. First rebirth is about x2. Three rebirths land near x5. You keep katanas. That sounds like a free win. It is not free if Stage 2 is not yet a farm. Resetting before you can hold the 300-damage sensei/squire pack means you replay Stage 1 without the Wins cadence you just built. The full “keep-katanas, x2/x5, do not reset before Stage 2 farm” argument is on the rebirth guide; the rule for this page is simpler: if you have not cleared Stage 1 on demand and banked more than the wooden-sword Win, do not rebirth.

Use Teleport only to return to a stage you already beat. If you warp to a map whose recommended damage is thousands above your HUD, you will die, you will not get a Win pad, and you will waste the 30-minute window. Circle-strafe, Auto Click, pad, Store. That is the whole first-hour loop.

First-session checklist

  1. Join Gatto vs Denis, then redeem RELEASE and COOKED exactly.
  2. Clear Stage 1 rookies with bamboo; circle the pack; do not stand still.
  3. Step on GET +1 WIN; buy the wooden sword; put leftover Wins into click upgrades.
  4. Tour Store, Rebirth, Teleport, Inventory; leave Rebirth unpressed.
  5. Stop when Stage 1 is repeatable. Next reads are stages, Wins, then rebirth — in that order, not all at once.
FAQ

Frequently Asked Questions

Quick answers to the most common questions.

Do I have to join the group before codes work?

Yes. Join Gatto vs Denis first, then redeem from the X/Twitter icon. Steps are on how to redeem. RELEASE and COOKED are case-sensitive.

Should I buy the wooden sword or save Wins for a fire blade?

Buy the wooden sword at one Win. Fire and purple blades come later. Early Wins belong in click upgrades after that first blade, as How to Get Wins explains.

When should I rebirth in the first 30 minutes?

You should not. Wait until Stage 2 is farmable. Read How to Rebirth before you press the button, even if it is already lit.

Is Auto Click required on PC?

No. The in-game Auto Click toggle is enough for Stage 1. External clickers are a common PC habit, not a tutorial requirement. Button locations are on Controls and HUD.

Can I teleport to Stage 5 after COOKED?

No. COOKED is 50K Damage plus one Level, which helps Stage 1. Stage 5 still lists 30,444 recommended damage and later maps hit millions. Follow the Stages Walkthrough.

Is +1 Katana Evolution upcoming or a co-op story?

Neither. It released 11 June 2026. Servers hold 12 players, but progress is individual. Your Win pads do not clear anyone else's stages.